It’s so much more than just a quick start guide.
We’ve created a fully playable one-shot version of Divination RPG, far more battle-tested than most quick start guides you’ll see at this stage in their development. There’s so much material here, we’ve split it into two documents:
Part One: Playing Divination gives a detailed overview of the game’s structure, rules, and mechanics from a player standpoint. Includes six fully playable Aspect playbooks (of the game’s eight total).
Part Two: Running Divination gives Diviners (gamemasters) the additional tools they need to plan and run a one-shot of Divination, from character creation details and greater rules breakdown to worldbuilding and a crash course on reading Tarot in the game.
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