Nyx here today!
This series on worldbuilding for Divination is mostly coming from Matthew, because the setting mostly comes from Matthew. But I wanted to break in and add a few thoughts about why I asked him to write these posts in the first place, and why I believe it’s not (totally) biased to say that this thing we’ve developed may be the single most genuine and complete fusing of tarot and tabletop roleplaying games that exists today.
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