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the tarot-driven roleplaying game

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Tarot

The Road of the Infinite Loop

posted by Matthew
Filed Under: Setting, Tarot, The Game, Worldbuilding series

I have a friend, a poet and a philosopher, who likes to say: “we are all part of the same thing.”

There’s a lot inside that little phrase. It makes me think of another quote by Neil DeGrasse Tyson: “We are all connected; To each other, biologically. To the earth, chemically. To the rest of the universe atomically.” 

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The Road of Scale and Blade

posted by Matthew
Filed Under: Setting, Tarot, The Game, Worldbuilding series

So, it’s a weird world getting created. In Divination, I mean.

The Art is trickling into the Apparent world, and the trickle is starting to turn into a stream, and as it does, it opens the Third Eyes of more and more Artists. 

It’s been entering the minds of Students on the Road of Two Lands; giving visions to the Seers on the Unwritten Road. It’s been making Artists on the Road of Death immortal, and has been offering power…

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The Garden Road

posted by Matthew
Filed Under: Setting, Tarot, The Game, Worldbuilding series

I think about gardens a lot.

I don’t have a garden; I live in a big city and my apartment doesn’t have that nice kind of outside space where you could grow tomatoes or something. I do have lots of natural light though, so I have lots of houseplants.

Most of my houseplants are succulents, because when my husband and I got married…

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The Crooked Road

posted by Matthew
Filed Under: Setting, Tarot, The Game, Worldbuilding series

There is a law that goes above the laws of man. It’s a law of nature—the law of nature—and a concept we make the subject of constant discussion. 

In its simplest, most base form, that law is: there is no law.

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The Shivering Road

posted by Matthew
Filed Under: Setting, Tarot, The Game, Worldbuilding series

One of the first things everyone learns about the Death card is that it doesn’t mean death, it means transformation. That doesn’t stop it from coming up in every movie about witchcraft. 

While a lot of the Road of Death—The Shivering Road—is still being written, some of its elements are among the oldest of my creations in Divination.

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First Look: Artwork in progress!

posted by Nyx
Filed Under: Artwork, Tarot, The Game

We’ve got another incredibly exciting update to share with you all today: the first look at some of our game’s artwork!

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The Unwritten Road

posted by Matthew
Filed Under: Setting, Tarot, The Game, Worldbuilding series

So—this game isn’t quite a horror game, and it isn’t quite an adventure game, but I haven’t played a game of it yet that hasn’t included both horror and adventure.

I think most games I’ve played rely on an antagonist to bring the horror. I get that. If I encounter a monster in the real world somewhere, I’m going to scream and run and die, and I’d be genuinely horrified as I went. That’s a true source of horror: facing the unfaceable as it advances on you, intent on murder.

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The Road of Two Lands

posted by Matthew
Filed Under: Setting, Tarot, The Game, Worldbuilding series

In the Chariot card I read willpower, ambition, and self-control in the face of power. In Temperance I see the changes one has to make in order to maintain balance.

Meditating on what kind of Road the Chariot might be like, and what kind of fun I wanted to have with the change- and balance-making features I was imagining for Temperance, I arrived on a version of “classic” wizardry—one informed by alchemy, a concept still in vogue in occult circles at the time the Pixie deck was published.  

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